![]() ![]() If a tile has the number of bombs it states located, then every other tile around it is safe.Unless one is used to patterns and solving the board, carefully moving through the game will make completing it more likely. Saving the player when a bomb is uncovered. ![]() It is good for getting out of 50/50 choices. A Discoverer's Magnifier will uncover a single, bomb-less tile.The use of Tools makes this game a bit easier as well as the hexagonal spaces (6 possible choices as opposed to 8 around one in minesweeper) Note that the bombs in this game are not the same as the Bomb Tool in Crystals. The game also has a built-in system to allow the player another try if they uncovered a bomb too quickly. It may not always be certain whether a player can determine where a bomb is, but that is where the Tools come in handy. (a '3' or '4' will never be seen at rank 1). As the rank of the area increases, the board will gain trickier designs, as well as more bombs. This usually allows the player to determine, by process of elimination, which tiles are safe or not. The number designates the amount of bombs near that tile. When tile(s) are uncovered, they display a number. The goal is to either uncover all of the rock tiles without bombs in them, or defuse every bomb with the use of Mine Detectors. Here's a table showing energy, experience and coins for each rank of the Expedition mini-game.Īs stated previously, the gameplay is very similar to another well-known game, but there are a few differences. ![]()
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